I work with clinicians, organizations, and creators on the questions that sit at the meeting point of mental health and tabletop roleplaying games.
For more than a decade, I've been developing, teaching, and practicing the therapeutic application of tabletop roleplaying games — co-founding the nonprofit that pioneered the field, lead-designing a published therapeutic RPG used in clinics around the world, co-authoring the clinical training manual for the modality, and speaking on the topic to audiences of clinicians and game designers across North America.
I'm available for speaking engagements, professional trainings, podcast and media appearances, game design consultation, and project-based consultation for organizations working in these areas.
I deliver keynotes, conference talks, and full-length professional trainings for therapists, educators, and gaming-industry audiences. Past venues include the Washington Association for Marriage and Family Therapy annual symposium (keynote), every North American PAX over the course of my time at Game to Grow, and clinical training programs across the country. Audience sizes have ranged from small CE workshops to rooms of 400–500.
I'm currently booking talks and trainings for 2026 and beyond.
I work with designers and studios on tabletop roleplaying game projects where therapeutic, educational, or accessibility considerations matter. As lead designer of Critical Core — the therapeutic RPG system I took from concept to publication at Game to Grow — and as a credited game designer on Little Game Masters by Randall Hampton, I bring both clinical perspective and practical game-design experience to a project.
I'm available for project-based consultation with clinicians, clinics, schools, and organizations working at the intersection of mental health and gaming culture. This is consultation, not supervision — I'm not a state-approved clinical supervisor — but I'm regularly contacted by colleagues and organizations looking for expertise on therapeutic gaming, neurodivergent clinical work, or program design.
A few publicly available talks. Most professional trainings are not recorded.
I co-host Next Session Podcast with my wife — an advice podcast for tabletop game masters covering craft, table dynamics, and the practical art of running a game well. It's not therapy-oriented, but it's a useful reference for what I sound like in an extended conversation and the quality of the production setup if you're considering me for a guest appearance.
Available for guest appearances on podcasts in the therapy, gaming, neurodivergence, and tabletop spaces.
Whether it's a talk, a training, a consult, or something I haven't thought of — reach out with the scope of what you're working on, and I'll get back to you with rates and availability.
Get in touch